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Stone Dragon Press
Script Style Sheet and Samples

We expect scripts to be very strict in form and content. Please vary as little as possible from these guidelines. If you feel stuck, write us about it, and we'll help you out. We are very happy to help you learn to use the script form and to stick to our required script content. Please feel free to contact us with any questions. Refer to our sample scripts and ask us about them, too.

SCRIPT FORM

Please follow the script form below very closely. As you look at this, set your browser window about 8.5" wide; if you can set it that wide, you'll probably understand better what we're trying to say.

Styles Use only the five text styles below. (Keep reading, and we'll explain how to use them.)
LOCATION

flush left; 24 pt (.33 in) space above; text: all caps
description/direction

flush left; 24 pt (.33 in) space above; plain text
ACTOR
centered; 24 pt (.33 in) space above; text: all caps
lines
flush left; margin indented 1.5 in; text: plain
direction
centered; margin indented 1.5 in; text: italic

Please limit your text to the five styles above. Below are explanations of the styles, and we'll build a script as we go so you can see how content and form work together.

SCRIPT CONTENT

It's often a little hard to limit yourself to the proper content of a script, but with a little work, you can do it. You will find that script content is actually quite simple if you follow the form, and honing your skill at saying less will make the script go very fast when you are writing. When writing a script:

  • Note where the shot takes place (an office, a street, the main character's car, the female lead's bathroom).
  • Note the content of the shot (a phone rings, a car goes by; he sniffs up the drugs; she turns on the water and begins to talk into the celtel).
  • State what is happening to the characters on the inside (Bob is angry) without saying how it happens (Bob frowns or Bob turns red).
  • Portray room contents in the most general way.
  • Look through your script for any kind of shot (closeup, pan, American shot, medium shot) and delete it. Writing in the shots is direction, and that comes at a later stage when you begin to work with the artist.
  • Write short biographies (fewer than 250 words) of the major characters and the supporting characters. Let us read these and decide what it means when you say "He gets angry" or "filled with frustration."

Remember, it is up to the artist to be the director (decide which shot best portrays the intended content; what expressions portray the characters best) and the cinematographer (portray in the best possible way what has been directed).

  1. LOCATION
    The Location style "establishes the shot"—it states only where the action is taking place: dawn on a far planet; the inside of a tank during a battle; a Kryptonian city in a jar in Superman's Fortress of Solitude. The Location style has three components
    • interior or exterior, abbreviated INT and EXT
    • time of day
    • the name of the location.
    and takes the form IOX—TOD—NOL ("interior or exterior"—"time of day"—"name of location"). Here are some examples:

    your mother's house in the morning
    INT—MORNING—MOM'S HOUSE

    a front lawn at dusk on a far planet
    EXT—DUSK—A FAR PLANET

    the inside of a tank during a battle
    INT—A TANK

    a Kryptonian city in a jar in the Fortress of Solitude
    INT—KRYPTOPOLIS

    dawn at a French farmouse in WWII
    EXT—DAWN—A FRENCH FARMHOUSE

    Note that the time of day can be omitted in places where the time of day isn't important or can't be determined, like a tank; a spaceship; or a city-in-a-bottle in a windowless room. Be sure the TOD really isn't important before you omit it.

    Here's our script so far:




    EXT—DAWN—A FRENCH FARMHOUSE




  2. description/action
    Once the shot is established with the Location style, the description/direction style gives the details of the location and notes general action. For example, we have established the shot as EXT—DAWN—A FRENCH FARMHOUSE. That's a general picture to start from. In the description/action style, you might say:

    The farmhouse is slightly burned. The windows are broken out. The house stands at a slight angle as if recoiling from the explosion that made the crater in the front yard. The roof is made of dried straw and hangs low by the front door.

    Three SOLDIERS exit the farmhouse. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM.The third soldier, a PRIVATE, pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The first soldier, a SARGEANT, sees this, turns back, and stamps it out.

    Here are some things to note about the description section:
    • Character's names are in caps (capitalized) the first time they appear. This should happen generally ("Three SOLDIERS exit the farmhouse") and when they are specifically identified ("The third soldier, a PRIVATE, pauses… ").
    • Sounds and other things that should be explicit should be in caps. These are things you might put on a sound track in a film or expect the artist to denote somehow in the frames. Above, the sound of the artillery shell is noted ("there is a DISTANT BOOM"), and in one of our examples below, an important background sign is noted ("… and a SIGN that says 'This Entire Building is a Smoke-Free Environment'.") These notes should be as general as possible. For example, if one superhero strikes another, write "STRIKES another" and let the artist decide if it should be Cludd!, Thump!, Boff! or Smack!

    This may seem like a limiting form, but look at the difference between these two versions of the same scene.

    Three SOLDIERS exit the farmhouse. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM.The third soldier, a PRIVATE, pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The first soldier, a SARGEANT, sees this, turns back, and stamps it out.
    Three soldiers exit the farmhouse, a SARGEANT and two PRIVATES. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM. PRIVATE #2, pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The SARGEANT sees this, turns back, and stamps it out.

    In the first version, we might be taking a longer look at them from a distance—they are just "three soldiers," and we don't distinguish them or their rank until one of them takes a distinguishing action (smoking a cigarette). In the second version, we focus on them individually much earlier—we see their rank as they exit the farmhouse rather than at the point of smoking. While this doesn't seem like much difference, you be the director: if you were making this as a film, how would you shoot these two moments of the story? How would they be different? How the same? The script form can be subtle and powerful.

    Here's our script so far:




    EXT—DAWN—A FRENCH FARMHOUSE

    The farmhouse is slightly burned. The windows are broken out. The house stands at a slight angle as if recoiling from the explosion that made the crater in the front yard. The roof is made of dried straw and hangs low by the front door.

    Three SOLDIERS exit the farmhouse. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM.The third soldier, a PRIVATE pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The first soldier, a SARGEANT, sees this, turns back, and stamps it out.




  3. ACTOR
    This is simply the name of the character speaking.
    SARGEANT
    If it's a recording or something similar, use (character name)'S VOICE. For example, if one of the privates is reading a letter from his mother and hearing it in her voice, write:
    MOTHER'S VOICE

    Here's our script so far:




    EXT—DAWN—A FRENCH FARMHOUSE

    The farmhouse is slightly burned. The windows are broken out. The house stands at a slight angle as if recoiling from the explosion that made the crater in the front yard. The roof is made of dried straw and hangs low by the front door.

    Three SOLDIERS exit the farmhouse. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM.The third soldier, a PRIVATE pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The first soldier, a SARGEANT, sees this, turns back, and stamps it out.

    SARGEANT



  4. lines
    This is what the characters say, and it is only what they say. Any action or direction that is very specific or close to this character is saved for the "direction" style.

    SARGEANT
    You must be just about the dumbest private in this whole war. If sargeants had a "dumb private" contest, I would take you, 'cause I'd be sure to win. But I wouldn't show you to anybody before the contest or else I couldn't make any money from bets—any sargeant there would take one look at you and say, "He's got a winner there. A dumb private. The dumbest." And they just wouldn't bet.

    PRIVATE #2
    What'd I do, Sarge? What'd I do?

    Here's our script so far:




    EXT—DAWN—A FRENCH FARMHOUSE

    The farmhouse is slightly burned. The windows are broken out. The house stands at a slight angle as if recoiling from the explosion that made the crater in the front yard. The roof is made of dried straw and hangs low by the front door.

    Three SOLDIERS exit the farmhouse. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM.The third soldier, a PRIVATE pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The first soldier, a SARGEANT, sees this, turns back, and stamps it out.

    SARGEANT
    You must be just about the dumbest private in this whole war. If sargeants had a "dumb private" contest, I would take you, 'cause I'd be sure to win. But I wouldn't show you to anybody before the contest or else I couldn't make any money from bets—any sargeant there would take one look at you and say, "He's got a winner there. A dumb private. The dumbest." And they just wouldn't bet.

    PRIVATE #2
    What'd I do, Sarge? What'd I do?



  5. direction
    This is the action or direction that is very specific or close to this character. This should be saved for small things that happen during the dialog.
    SARGEANT

    mimicking him
    "What'd I do, Sarge? What'd I do?"
    now he's angry
    You just about burnt down the whole French countryside with your damn cigarette!
    apparently calmer
    Lookit that straw right there. If it was to fall off the roof and onto your burning cigarette, the whole roof, this whole farm, and everything around here might have caught fire. It's two weeks since it rained, it's too damn dry,
    exploding
    and you're too damn dumb to put out your cigarette!

    PRIVATE #2
    trying to temper the situation
    Maybe you should be a little more constructive, Sarge.

    SARGEANT
    Constructive? You're as dumb as he is! I ain't trying to be "constructive," I'm trying to survive this damn war. I ain't gonna survive if he burns me to death!
    takes his helmet off and slaps it against his thigh
    That's it. From now on,
    indicating them in turn, Private #1 first
    you're Dummy One, and you're Dummy Two.

    PRIVATE #1
    like a kid who's been given a bad nickname
    Aww, Sarge…

    SARGEANT
    Aww, shut up.
    he puts his helmet on and is all business
    Dummy One, Dummy Two—fall in and move out.

    Here's our script so far:




    EXT—DAWN—A FRENCH FARMHOUSE

    The farmhouse is slightly burned. The windows are broken out. The house stands at a slight angle as if recoiling from the explosion that made the crater in the front yard. The roof is made of dried straw and hangs low by the front door.

    Three SOLDIERS exit the farmhouse. An ARTILLERY SHELL goes by overhead and there is a DISTANT BOOM.The third soldier, a PRIVATE pauses, takes a last long drag from a cigarette and throws it aside. He does not stamp it out. The first soldier, a SARGEANT, sees this, turns back, and stamps it out.

    SARGEANT
    You must be just about the dumbest private in this whole war. If sargeants had a "dumb private" contest, I would take you, 'cause I'd be sure to win. But I wouldn't show you to anybody before the contest or else I couldn't make any money from bets—any sargeant there would take one look at you and say, "He's got a winner there. A dumb private. The dumbest." And they just wouldn't bet.

    PRIVATE #2
    What'd I do, Sarge? What'd I do?

    SARGEANT
    mimicking him
    "What'd I do, Sarge? What'd I do?"
    now he's angry
    You just about burnt down the whole French countryside with your damn cigarette!
    apparently calmer
    Lookit that straw right there. If it was to fall off the roof and onto your burning cigarette, the whole roof, this whole farm, and everything around here might have caught fire. It's two weeks since it rained, it's too damn dry,
    exploding
    and you're too damn dumb to put out your cigarette!

    PRIVATE #2
    trying to temper the situation
    Maybe you should be a little more constructive, Sarge.

    SARGEANT
    Constructive? You're as dumb as he is! I ain't trying to be "constructive," I'm trying to survive this damn war. I ain't gonna survive if he burns me to death!
    takes his helmet off and slaps it against his thigh
    That's it. From now on,
    indicating them in turn, Private #1 first
    you're Dummy One, and you're Dummy Two.

    PRIVATE #1
    like a kid who's been given a bad nickname
    Aww, Sarge…

    SARGEANT
    Aww, shut up.
    he puts his helmet on and is all business
    Dummy One, Dummy Two—fall in and move out.

    He takes the lead and heads away from the farmhouse into the nearby woods. They fall in behind him and follow him single file.




You may feel the our script form and content are too limiting, but look at the samples below before deciding.

SAMPLE SCRIPTS

This script follows the form and content very strictly, but you will see how powerful even a strict interpretation can be. (This script is adapted without permission from Gun, with Occasional Music by Jonathan Lethem—a wonderful book, by the way. Permission or not, this is © 1998 by CJ Stone.)

GUN, WITH OCCASIONAL MUSIC

INT—NIGHT—AN OFFICE BUILDING

METCALF enters a door MARKED "T. Sturgeon, Mammal Dentist" and below that "Metcalf Inquisitions." A LITTLE BELL sounds as he enters. The anteroom has an office desk but otherwise looks like a doctor's office. Metcalf enters his sub-office, hangs up his hat and coat, and puts his gun on his chair. He listens to the answering machine.

METCALF'S VOICE
This is Conrad Metcalf. I'm not available right now, in all likelihood because I'm looking through your window. Please leave a message after the tone.
STANHUNT'S VOICE
Metcalf, this is Maynard Stanhunt. I just read your report and… look, I know she's seeing someone… some other man. Just… just…
METCALF
(he's heard it a thousand times)
… slap her around a little…
STANHUNT'S VOICE
… slap her around a little… and tell her to come home, OK? OK?
METCALF
No, it's not OK. Why does it take them two weeks to figure out they want a boxer instead of a PI?
Metcalf finds Stanhunt's phone number and DIALS it. While he is waiting for an answer, he reaches into his desk drawer and pulls out a mirror and a MAKEPAK (a small wax-paper envelope with powder in it).
VOICE
Dr. Stanhunt's residence.
METCALF
Dr. Stanhunt, please. This is Conrad Metcalf.
VOICE
One moment please.
While Metcalf is waiting, he pours the powder on the mirror; finds a razor blade; chops the powder up; and separates it into three lines.

STANHUNT
Stanhunt.
METCALF
Dr. Stanhunt, this is Conrad Metcalf.
STANHUNT
Please say your name again.
METCALF
Conrad Metcalf.
STANHUNT
Tell me how I know you.
METCALF
How you know me? Doctor, you hired me to follow your wife two weeks ago.
STANHUNT
(making a statement rather than asking a question)
You are a private inquisitor.
METCALF
Doctor, why are you—Is someone—Oh, hell. Doctor, are you taking Forgettol?
STANHUNT
There's a card here by the phone that says I am, so if I know you from my business hours activities, you should call me at my office tomorrow.
METCALF
It's about your wife.
STANHUNT
Call me tomorrow at my office.
Stanhunt hangs up.
METCALF
If I ever get my hands on the guy who invented Forgettol…

Metcalf sits down, rolls up a bill, and snorts up one of the lines of powder. He shivers briefly, then leans back in his chair and puts his feet on his desk.

INT—EARLY MORNING—METCALF'S OFFICE

Metcalf is sleeping face-down in his own drool on his desk. Next to the mirror are the razor blade, the rolled-up bill, and three empty makepaks.

The door opens fast and BANGS against the wall as JENNY enters fast, not realising Metcalf is there. He leaps awake and grabs his gun at the same time.

METCALF
(leveling the gun at Jenny)
FREEZE!
JENNY
( Jenny squeals her fright)
Jeepers, Conrad, it's me! Don't shoot!
(Metcalf is still waking up, identifying her)
I didin't know you was here or I woodena come in so fast. I mean, here's a note from the doctor and your order from the makery.
She holds out a folded piece of paper and a small cardboard box. Intelligence finally returns to Metcalf's eyes. He recognizes her, points the gun away from her, and motions her to put the items on the desk. He puts his gun away.

METCALF
Did they get the make right this time?
JENNY
Sure, Conrad. Mostly Acceptol, touch of Regrettol, legal minimum addictol. See, I even tested it myself with a little kit that came in the mail.
(Holds up the test results)
It's just amazing the stuff you get in the…
METCALF
abruptly interrupting her
The note from Dr. Stanhunt?
Metcalf turns on the radio
JENNY
No, from Dr. Sturgeon, dental friend to the animal kingdom and your landlord. He's getting bent about the rent. And he says the patients are complaining about the radio.
RADIO
And now the news in music.
(some INDUSTRIAL MUSIC plays, then some PASTORAL MUSIC, as they talk)
METCALF
Who, the rabbits?
JENNY
He didin't say. Just please keep it down or he takes it out on me. Speaking of which, three q-words already this morning and you ain't even said hello.
METCALF
Sorry, Jenny, you scared me empty when you came in. Uh, tell, uh…
(the radio plays the MUSIC FROM THE "PSYCHO" SHOWER SCENE, including Hitchcock violin yeeps)
JENNY
Ooh, that violin stuff is creepy!
METCALF
It's murder.
JENNY
I'll say! I'm already grinding my teeth. Good thing I work for a dentist.
METCALF
No, it's literally murder—somebody's dead. That means work for me. Asimov's out of town, and Surface is… (distasteful) evolved, so I'm the only human left for the job.
RADIO
And that's the news. Now for our program of morning music.
(MUSIC plays)
A BELL rings in the outer office.

JENNY
Gotta go—Noah's Ark needs me.
(she almost leaves)
Oh, Conrad, there's a guy out here to see you. I thought you wasn't in, so he's waiting, but you are so do you want me—oh!
(the shock of the very impolite)
METCALF
(laughing)
A respectable girl like you asking questions of an unmarried man!
JENNY
Well, it ain't polite!
METCALF
(still laughing)
Send him in.
RADIO
And now the news in words.
(a man enters Metcalf's office, and Metcalf waves him to a chair)
Industrial starts are up. Agricultural products and exports are even. In local news, Dr. Maynard Stanhunt, a local urologist, was found dead in a hotel early this morning. The Inquisitor's Office has declared his death a murder. So far, their only suspect is Orton Angwine, a local man recently discharged from the Armed Services. Today's weather…
Metcalf turns off the radio and turns to the man.

METCALF
You must be Orton Angwine.
ANGWINE
surprised
Yes. How did… I mean, I'm surprised you figured that out from just the radio report.
METCALF
There's a little more to it than that.




In this example, the author is slightly more directed—she has taken a little more license to decide the tone of the portrayal—but only a little more. This script is much less finished that the one above, and you will see some of the author at work. We want you to send us completed, polished scripts, but we have put this here so you can see "under the hood" and get an idea of how an author works with the form to create something powerful. (This script is an original work © 1998 by Catherine R. Wahl.)

MIDNIGHT MAN

INT—EARLY MORNING—JANE'S APARTMENT

Successive views of a neighborhood, a very good neighborhood, from general to specific: this whole city; this beautiful vista; this expensive-looking neighborhood; this street; this building; this mailbox in the building's foyer, which reveals JANE'S NAME AND APARTMENT NUMBER; this door to her apartment (same NUMBER).

Inside, this DIPLOMA (PHD in psychology); this PICTURE of her and her ADVISOR at her graduation—with the MANUSCRIPT "To my neatest student… in both senses of that word! I wish you a successful and uncluttered future" his signature—

Her apartment—a pig sty. The whole place is a mother's nightmare: the kitchen has overflowing garbage, an encrusted stove, a sink full of unscraped dishes, dishes on the counter with moldy, half-eaten portions still on them; the dinette table looks like this, too, but on top of the table's mess is take-out/delivered food debris (pizza boxes, Chinese takeout boxes, etc.) in a sort of super-layer of garbage; numerous ashtrays are full, overflowing, and spilt with portions of cigarettes ranging from absolute butts to barely smoked; there's a path among the dropped, wrinkled, dirty clothing; and a woman asleep on the couch.

She is a reflection of the room: wrinkled, stained, dusty, bedraggled, drawn.

She jerks awake, screaming. Still looking at the inside of her head, she "whoops down" to silence and relative stillness and begins to look for a cigarette. She eventually takes one of the longer ones from an ash tray, lights it, and tries to pour a drink from a whiskey bottle. The bottle is empty, and she tosses it where several others are also empty. She opens a cabinet. Inside is a brandy bottle and several crystal snifters. The snifters begin to HUM and then to RING. She screams NO and SLAMS the cabinet door. She turns to run, and the empty whiskey bottles are stacked in a pyramid in front of her. She stops short but loses her balance and falls into them. As she falls, she grabs at the wall to steady herself and brings down the graduation picture. As she lays among the bottles, she sees the photo, sees the man in the photo. She crawls to the phone with the photo in her hand and DIALS a number.

JANE
I have to see you. I need help. No, today. Now, if you can. I'll come straight away. Thank you.
As before, this Advisor-looking neighborhood (near the university? On the university campus?); this angle of the university; this building; this name-list in the building's foyer, which reveals JOHN ADVISOR'S NAME AND OFFICE NUMBER; this door to his office (same NUMBER). John's SECRETARY, Secretary is on the phone

SECRETARY
A lady called from KMMS about an interview; a gentleman called from Academic Press about a chapter for a book… you have, OK, that's off my list; a lady called from your alma mater… Yes… I'll handle that, then; well,…
(she sees Jane)
May I help you?
JANE
I'm here to see Dr. Advisor.
SECRETARY
(gives her the once over and then to phone)
… and there's a… woman here to see you… I will.
(to Jane)
Just a moment, and he'll be out.
While all this is going on, Jane has lit a cigarette right in front of Secretary and a SIGN that says "This Entire Building is a Smoke-Free Environment"

SECRETARY
(gives Jane an ash tray in which to put her cigarette out)
I'm sorry, but there's no smoking here.
JANE
I'm sure there isn't. I'm probably not doing it now. Thanks for the ash tray.
Jane turns from Secretary, keeps the ash tray, and does not put her cigarette out.

JOHN comes to the door as they finish their ash tray exchange. He is all smiles and so on, happy to see Jane.

JOHN
Well, it's been a long time, but I'm glad to see you. Come right in.
On seeing her, his face quickly goes from happy happy joy joy to surprise and concerned analysis. When the door is closed, he proceeds to his desk, makes for her to sit, changes the lighting for maximum intimacy between doctor and patient.

JOHN
I see you look as bad as you sounded on the phone. And you are smoking.
JANE
Yes, well, I can't sleep, and I can't stay awake, and I my stomach reaches a limit with coffee, especially with no food, and I keep spilling the hot coffee on myself, which isn't a problem with a cigarette.
the hand with the cigarette is shaking pretty badly, and she indicates it as an example of what she's talking about
JOHN
So, you are having trouble sleeping, having trouble when awake, depressed appetite with a nervous stomach, and you have the shakes. Your symptoms sound like post traumatic-stress syndrome. What happened? What's the problem?
She starts to giggle and then to laugh, which becomes hysterical laughter, which she finally calms down from. He watches, makes himself a note, picks up the phone.

JOHN
(On phone)
Would you cancel my appointments for today? Thank you. Yes, reschedule if you can. If anyone ballisticates, make a note, and I'll call them myself tonight. Yes, that's fine. Thanks. You can go for today if you wish. Yes, good bye.
(to Jane)
Jane, start at the beginning, wherever that is, and start telling me what happened to you, whatever that is. Just repeat the events as they happened to you and as you remember them.
JANE
I don't remember them. I don't. They didn't happen. To me or anyone. They didn't. They don't. They won't.
JOHN
Well, you used to feel ok, and now you don't. So go back to where you felt ok last, and then tell me what happened after that.
JANE
I had a dream. A long dream, very detailed. I had it over and over, I'm sure… It was every night, and I couldn't sleep good.
JOHN
Since when? For how long?
JANE
Since the dream! Since I started dreaming that thing. Oh, god, it came out of me, I'm so sick. And I can't stop! Dreaming, or hallucinating, or projecting or
(she screams a frustration scream, but with fear)
JOHN
Tell me the dream. Start anywhere. Tell me any part.
JANE
OK. This guy I know, this is the dream, this guy I know, from college, when I was first taking stuff from you as an undergrad, he, uh, he's having some, some problems.
(Calming down, becoming more clinical, professional)
The, his report is fairly unusual, but you take what you get.


INTERIOR—WHAT TIME OF DAY—MMM'S APARTMENT

A one-bedroom apartment bordering on dingey. It's three features are bookcases from floor to ceiling, even over the door to the kitchen and the bathroom/closet; some other thing I forgot while I was writing feature #1; and a man asleep in his bed. The bed takes up most of the larger front room of the apartment. Some books are askew next to a large, comfortable chair clearly equipped for reading.

A RINGING begins, dimly at first, the SOUND OF A CRYSTAL GLASS BEING RUBBED ALONG THE RIM. This SOUND INCREASES in a crecendo to a LOUD CRACK that wakes the man up. He sits up.

MIDNIGHT MAN
What the hell…
A very fine mist of plaster DUST DROPS between him and the rest of the room. He looks up very slowly, leaning back a little to avoid getting the dust in his eyes, puzzled. He gets out of bed, goes to the bookcase, takes out a few books, and feels a large crack that wasn't there before. He takes several books out of higher shelves, revealing the crack. He follows the crack with his eyes, up the wall, across the ceiling, and down between the two windows of the other side of the room. Plaster DUST SIFTS randomly out of the crack at various points.